While this lets you cross infinite gaps both horizontally and vertically, it is an extremely slow form of movement (ESPECIALLY vertically) and it's just too impractical in most cases. if you repeatedly attack an apple in the air, you create a sort of "flying machine" where you push the apple around through the air, while the hitrise from attacking the apple causes you to slowly rise and float through the air. They are invincible, can be knocked around, and ultimately don't do much else. More on apples, however - apples are easter eggs added by the developers that are supposed to be fun objects for adventurous players to discover. Ultimately, the idea was a great meme, but it was obviously too slow and was forgotten about. However, achieving this super attack quickly was completely impossible - the only method for earning this super was to climb up to an apple, attack it 100 times (!), and then climb through the clip and use that super. Several years ago, a player who was known for finding absurd, broken routes (Ravencoff) found that if you used a super attack to refresh your aircharges, you could just BARELY reach the next "floor" and would skip about half of the level. Here's an image of the area directly above this clip. However, getting anywhere useful from here was a major uphill battle, as the next place useful to clip back in bounds was extremely high above the player. However, it did have a rather intriguing bit of geometry on a wall that when climbed, would push the player out of bounds. Tunnels is a rather standard level for Dustforce, as can be seen by the current RTA record - it's very horizontal, boost oriented, and very linear. However, late at night this saturday, I found a new method of doing a long theorized skip, and with the help of others we managed to make it viable outside of TAS! it is VERY rare for a useful out of bounds clip or major "sequence break" to be found that completely redefines how a level is played. While occasionally a new route might be found, and small optimizations are found all over the place rather often. Goggamespyi7b6ybpnpnlwhb4md6owgbijfsuj6z5hesqt3yfyz42rad.Just incase this gets lost or deleted in the world of reddit here: Significant skips are rather rare in Dustforce due to the linear nature of levels and game progression (levels are segmented in an overworld, meaning a skip would have to occur within a ~25 second IL). Please do not bug us with these sort of requests. How are download links prevented from expiring?Īll games are available to be voted on for a re-upload 30 days after they were last uploaded to guard against dead links. This is to deter bots from scraping the site and issuing a DMCA takedown on filehosters. Why do I have to complete captcha to view download links? Every installer is checked for authenticity from GOG.com and integrity before uploading. OMG! My antivirus software is reporting I downloaded malware! What gives? No, this would cost even more time and money. Please use JDownloader 2 to download game files and 7-Zip to extract them. What is the easiest way to download or extract files? Simple! To upload and share games from GOG.com. Frequently Asked Questions What is the purpose of this site?
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